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C/C++ Users Group Library 1996 July
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C-C++ Users Group Library July 1996.iso
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vol_100
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125_01
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deflect.nro
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1985-03-09
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.in 10
.rm 70
.he " DEFLECT(6)
.fo " 01/01/82
NAME
.br
.ti +5
deflect - the game of deflection
.sp
SYNOPSIS
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deflection
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DESCRIPTION
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.in +5
The object of the game of DEFLECTION is to deflect the ball using
the '/' and '\' characters so that it hits a target.
The time it takes to eliminate twenty targets is the score
for that game.
.sp
Some characters that affect the play of the game are as follows:
.sp
.in +3
F - increases the speed of play
.br
S - decreases the speed of play
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D - delete the character at the current position
.br
H - print the help message
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^S - suspends execution
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^Q - resume execution
.br
DELETE - restart the game
.br
^G - toggle the bell output flag
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^C - exit from the game
.sp
.in -3
Any other characters typically cause the bell to sound.
Typing a bell (^G) will toggle the flag which enables/disables
the output of bells.
.sp
Both lower and upper case characters are recognized.